I played through Solasta once. It's not a terrible game, but it's also not a sandbox game in the style of Larian's BG3. My experience and observations are that they took the ruleset of 5E and did an honestly good job of porting that in, and then didn't provide any leeway for players to do anything creative. Finally I am not in agreement that it deserves to be called an RPG as none of your decisions matter in the slightest bit. You are glued to those story rails and they are going to bring you inexorably to a single outcome without any deviation.

In many ways Solasta is almost the total opposite of an actual TT D&D experience. Players who enjoy a rigid ruleset will appreciate it, but creative players will find it stifling.

Finally I am honestly not in agreement that there can be a comparison between these two games. Compare Solasta to WOTR - that makes sense, they are both single player games. BG3 is in a whole other category of super ambitious games that come along once in a decade.


Blackheifer