Originally Posted by <Redacted>
<Redacted>
Multiclassing is supposed to balance itself out by you losing access to higher-level features you'd get if you went pure. The idea behind the prestige classes in 3/3.5e was that they were a trade-off of what you'd get if you were to go with a single-class for something equally good, while multi-classing haphazardly would do more harm than good.

Monks, barbarians, and warlocks having ridiculously powerful low-level features encouraging dipping wouldn't be a problem if you got them later down the line, or if multiclassing had more restrictions (e.g., alignment, or the old experience penalty from multiclassing into non-favourite classes) than just ability gating which can be easily bypassed when people get a lucky roll for abilities instead of doing point buy. If our level cap in BG3 is 12 (as it is now in Solasta), then going for the 11 + 1 or 9 + 3 combinations of class levels kinda comes naturally. It'd be a different story if we could go all the way up to 20, as there are actually powerful features there for most classes, unlike the olden days where it was more of a thing for the spellcasters and monks to concern themselves with.

Last edited by Raze; 14/03/22 11:36 AM. Reason: deleted forum account