Originally Posted by <Redacted>
Originally Posted by Blackheifer
I played through Solasta once. It's not a terrible game, but it's also not a sandbox game in the style of Larian's BG3. My experience and observations are that they took the ruleset of 5E and did an honestly good job of porting that in, and then didn't provide any leeway for players to do anything creative. Finally I am not in agreement that it deserves to be called an RPG as none of your decisions matter in the slightest bit. You are glued to those story rails and they are going to bring you inexorably to a single outcome without any deviation.

In many ways Solasta is almost the total opposite of an actual TT D&D experience. Players who enjoy a rigid ruleset will appreciate it, but creative players will find it stifling.

Finally I am honestly not in agreement that there can be a comparison between these two games. Compare Solasta to WOTR - that makes sense, they are both single player games. BG3 is in a whole other category of super ambitious games that come along once in a decade.

<Redacted>


Ok, that IS interesting. I had written it off because lack of multiplayer is such a huge deal to my groups. You go out there and look at all the RPG's out there and 90% of them are single player but the market really wants multiplayer games in this time of Covid.

Likely I will wait until it has native support - but really this is exactly the kind of thing I want for BG3, a platform that people can build Modules for and run groups in.

Have they talked about the timeline for the Multiplayer release of solasta 1.0? Do they have plans for a DM mode? What kind of features?

Last edited by Raze; 14/03/22 11:37 AM. Reason: deleted forum account

Blackheifer