Originally Posted by Danielbda
Statistically speaking there is no successfull major launch that spent over 2 years in EA. Games are usually launched in EA for tweeking in the last year of development, this includes DOS2, which by then was an indie title.
I'm worried that for over 1 year of EA they've advanced very little, that with a massive 400 person team.

Subnautica, Fortnite, Ark, and Rust are four titles of recent memory that spent 2-5 years in EA and still living strong to this day. BG3 is and always was meant to be Act 1 only, the majority of progress and development is outside of public view and was always meant to be. What there is to be said about communication and discussing feedback is another matter of course. But judging BG3 specifically on progress based on what is seen in EA isn't really operating on the same field that us gamers are typically associating early access games with.