It was a pretty fun game. very buggy due to it being released in an essentially unfinished state, but the determination with which Troika leapt at the goal of being the most faithful adaption of 3.5 to crpg medium was remarkable and laudable. A real shame that stuff never got polished up for the release and caught on with later games, because it really showed what 3.5 could offer mechanically. I think there was the potential for some really good followup games based on that rock-solid mechanical fidelity to 3.5 it pioneered.

Brainer hit the nail on the head with its strengths and weaknesses. Surprisingly good combat system, and (in addition to the bugs) little of that amazing Troika writing.

I feel like I see a little of its DNA in the Pathfinder games, which is something I like, it feels good to think that maybe its legacy lives on in some small way.

Little bit of tangentially related trivia: The first D&D game to feature a same-sex romance option.