Now that I think about, being able to pause while sneaking around would be good too. As you said:

Originally Posted by RagnarokCzD
I mean most enemies dont even patrol ... the few that does can easily be stoped by turn based mode ... and even if you dont, and the patroling npc will spot you, it either start a conversation that is waiting for your forewer ... or it starts combat

If the NPCs are already hostile towards you they will not engage in dialogue. Let's say that I did have an important reason to stop playing the game for a while and because the NPCs are patrolling I know that eventually they will spot me. A pause function here would be a perfect time to use it. I can attend to whatever the incident is in my life and then come back to my game in exactly the state I left it so that I can continue role-playing my super sneaky character. Now I am not forced to let turn based mode be the only way to halt the program.