The "Story Mode" difficulty approach is a good idea - I've hit a wall with WoTR Gameplay-wise, but do still have a few more Mythic Paths to explore story-wise. I had made a save with all Mythic Paths unlocked, right after Drezen where you commit to one, and have been just starting my campaigns there to skip the intro, but even that is feeling too long. I just wished the game was more succinct, because the premise of these vastly different Mythic Paths is very interesting and I want to experience the differences.

Although experiencing just the story and not really delving into the mechanics might make the playthrough feel pretty incomplete. I find that with WoTR a lot more of my companion's identity is comprised of their mechanical exploits, as opposed to their actual story beats (because those are relatively few). For example, I don't really think of Camillia as the person the game tells you she is. To me, she's defined much more by her excellent performance as a highly reliable off-tank and versatile caster/buffer, an irreplaceable cog in the machine.

Last edited by Topgoon; 07/12/21 09:53 PM.