An argument could be made that making D&D into a video game is too much quality of life...
I think when it comes to UX it can simply be left up to the user to not use the features. But, in the spirit of coming up with solutions, perhaps a "strict inventory" option could be applied that forces you to play with an even more limited carry weight, does not present you a "send to camp" option, limits the amount of items you can keep at camp, does not let you transfer items between characters during combat, etc.
I think this could end up being a mod idea. This is starting to remind me of the Skyrim "immersive" mods...