Originally Posted by GM4Him
So, what doesn't make sense is why dialogues and texts give us directions that don't align with the game map. It really messes with me and is confusing when I'm trying to analyze where everything is and in which direction. They really need to fix this.
I get what you're saying, but you don't really need to analyse anything to play the game. Quest locations get a yellow marker on the mini-map, go to the yellow marker and you're all set. All the better, too, as distances, time and directions are vague abstractions in BG3. I think NPCs talk about them for color, not reference.


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