Originally Posted by Maerd
Originally Posted by Danielbda
This doesn't address anything I put. BG3 in a way is also a niche game, hell, all CRPGs are. It'd be actually less niche if it implemented the 5E rules because D&D has so many players.
I can say gameplay in Solasta is great because I bought both games and played both. Solasta plays better, MUCH better. All the encounters are balanced around your party's spells and abilities, thus making it rewarding when you use those. BG3 is balanced around gimmicky mechanics such as shoving on every turn, surface effects, exploding barrels, getting high ground and eating food that completely negates the difficulty. You also don't have to use your abilities, many of which are not even implemented (such as only rogues getting extra bonus actions).
I never said anything about Solasta's plot, just that the gameplay is immensely fun, probably the most fun I've had with TB games. Therefore I don't see anything extremist in implementing the system the game is supposed to be based on, less so considering the number of D&D players and possible cross-sales, i.e, people that play BG3 and want to buy the books.
I don't think that it will be a niche game and a lot of people will be against homebrew rules. Purism is an anchor that slows down the progress. If you don't like certain rule then complain about it specifically, don't whine about all rules in general. It's very clear that you haven't played BG3 for a long time because your statement about food and height advantage are already incorrect. I also was against food restoring health, they removed that mechanics. I have no problem with shoving, it's a fun mechanics, good addition. Surface effects is a great addition, they just need to make sure that they appear only where it makes sense. Exploding barrels are good if it makes sense for them to be placed there. I also don't like random explosives everywhere.

< Purism is an anchor that slows down the progress.>
LOL.
Solasta is a purist game? Are your shitting me? Its a mechanically detailed MODERN game that pushes the boundary on pen and paper gameplay!

Id say BG3 is the total opposite, staying to its DOS2 roots and not BUDGING much. Literately copy and pasting many elements. Id say its even DOWNGRADING or REMOVING the gameplay and all aspect previous RPGs have been doing (day/night cycles, Time and urgency, random encounters, party controls and UI, itemization, spell choices, class choices, NPC companion count etc.....) Not exactly progress. I mean if you DONT LIKE cRPGs I guess you could call it progress???

DOS2 gameplay is faster, more dynamic and fun in a crazy sort of way; which fits the game.
People are blinded by the pretty faces, graphics and cinematics. Remove/downgrade all those in BG3 and you have a game that still needs tons of work in the gameplay, UI and atmosphere department.

Last edited by mr_planescapist; 10/12/21 01:24 AM.