Originally Posted by Icelyn
Originally Posted by heuron
A carry weight and encumbrance require the player to be more thoughtful about how to prepare before venturing out.
For me it is not about what I venture out with but what I get once out there. Encumbrance just makes me waste time moving goblin bows, etc., from one character to another.
Perhaps an optional switch to group encumbrance then? This retains the strategy/decision making involved with carry weights, but don't force you to spend time shifting items to the strongest character (and then inevitably later shifting them to the charismatic character for selling).