Originally Posted by heuron
I mentioned in a thread somewhere the idea of a "strict carry weight" option but this would most likely be part of an immersion mod. The inventory slots do feel like they are unlimited with the exception of barrels, as you said. Players could still enforce a strict carry limit upon themselves (role-play it out) and not load up the inventory past a certain number of items or weight.

An idea suggested in this thread:

Originally Posted by GM4Him
So, in other words, let's say they restrict Send to Camp to Waypoints. You have to physically go to a Fast Travel point to Fast Travel or Send to Camp. That at least provides purpose to Encumbrance.

I really don't think players should have to create their own rules on basic mechanics.
This quote wouldn't change anything but add another tedious requirement.

Inventory management is never interresting when it doesn't imply something else than inventory management (which is just clicks and drag...).

That's why weight and/or slots exists in games but with "send to camp" buttons and free teleport back and forth (among other things), weight and slots makes no sense at all except, maybe to restrict players to carry 20 barrels.

Don't get me wrong, I'm not at all for the removal of weight. I'm all for more restrictions / the rework of other mechanics that leads to this boring and unappealing inventory management.

Last edited by Maximuuus; 12/12/21 09:26 AM.

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