Originally Posted by Archaven
[quote=spacehamster95][quote=Rabbitman]
@OneManArmy on topic.. i'm now on 2nd playthrough trickster hard difficulty. for me personally, angel is most heroic and glorious for me. but i had hope some stuff in trickster would be appeared in angel but i can understand they have to give something unique for each path. i'm not sure how lich will end though.


Lich is for lovers of necromancy, we will play as a living skeleton after a mythical transformation, our companions will mostly be silent undead, romances are cut off - which is not so cool. But on the other hand, there are quite a few unique dead companions, and this is an interesting experience for those who like necromancy.

In the demonic journey, we have a unique and enjoyable experience of gaining prestige and position in society in the Midnight Islands, because we get there earlier at the invitation of Nocticula.

And how is the angel's way? The angel also has a lot of content, but I do not quite understand what is interesting there that could force the to choose this paladin path. Didn't go into details. What are your favorite scenes for an angel?

Azata is attracted by the opportunity to make enemies our friends, I think Amber is an ideal companion for passing Azata. It would be cool if the developers gave the opportunity to ascend Nocticula as a chaotically neutral Redeemer Queen in one of the good passing: https://pathfinderwiki.com/wiki/Nocticula

In general, the game shows that Nocticula is not an easy character, and she does not look super evil. More selfish, insidious, hot, striving for power, but she has principles and positive qualities, which cannot be said about other demon lords. At the very least, she values her loyal followers unlike Baphomet, as shown in the demon's path. In the passage of the Aeon, Nocticula has an aura that shows that she is unnatural to the abyss.
I also heard that Ember has a lot of content related to the preaching of the good to Nocticula, to which she reacts ambiguously.
So I really like the ending of the demon, consort of Nocticula and the leader of her army, whom she rewarded and saved from the court of Pharasmus.

And what about the Absolute BG3?
Absolute evil illithids illusion which betrays us at the earliest opportunity, not a charming Goddess with huge and ambiguous ambitions, which can reward us for loyalty and even give the feeling that we did everything right? Like Pathfinder.

Why should we worship her? If the Absolute were someone like Nocticula and the player could learn more about it, most players would have a serious choice, which would not depend on the presence of Minthara in the game.

Pathfinder showed that alignment can be ambiguous. Areelu Vorlesh is also not super evil at all with her chaotically evil alignment, she even evokes good player sympathy in the ending because her motivation is ambiguous, she just has her own answer to the Trolley problem.
and she is a loving mother and fights against the injustice of the gods
And also, for example, the law good characters in Chapter 1 (the paladin inquisitor) are going to kill the Azata priest just like that. Lawful-evil gnome is also ambiguous. It is easy to imagine him both on the side of good (crusaders), and on the side of demons with such an outlook, if he initially took an oath not to knights, but to a demon lord. But he fights for good, very principled, with evil methods. Arushalai, a succubus who wants to become kind, is also... something

The Swarm-That-Walk is an absolute evil that 1% of the players have chosen (although its presence in the game is certainly fun). I would not want the experience of playing for evil in BG3 to be like this - kill everything that moves, tifflings, slaves that could not free True Soul Nere, and everything like that.

Camellia deserves a separate discussion, but even she leaves if you choose the path of Swarm. And her rating in the game seems to me pretty good, despite the lack of statistics. At least she surprised / shocked many people, many players liked it and she became a crush, even more players hated her, but all definitely remember and OwlCat's decision to add her to the game was very successful.

I cannot imagine that something like this happened with Shadow Heart for example. She is all so "mystical", but we already understood that she was a priest of Selune before Shar. Or, what else can she surprise?
Larian could hide the fact that SH is Shar's priest, just as the amulet hides Camellia's alignment in Pathfinder. The surprise where SH admits that she is Shar's priest looks very weak against the background of Camellia's surprise.

As for Deiran, he is very similar to Astarion. But here rather the OwlCat copied it from Larian, or at least were inspired by him

For all the gloom of the game, there is the Azatha path of friendship and magic, and also a local Jesus in my party, which made me do a replay for a good character. It's too cute and too good that even lovers of evil ways will want to beat the game as a Good Hero at least once. Khalsin and a bunch of tieflings don't really motivate me to want to play as a good hero in BG3.

However, I hope that Larian will make a masterpiece in the release version of the BG3, and will not hesitate to use some of the experience and feedback about Pathfinder.

Last edited by OneManArmy; 14/12/21 08:05 AM.


Thanks to Larian for Baldurs Gate 3 and the reaction to player feedback