Originally Posted by mrfuji3
I'm assuming you always Helped your ally instead of simply attacking the enemy because you didn't want that ally to die (or you'd need both characters alive & in the fight to have a chance of winning)..? But if there was a Help limit, then your ally would just die once you reached that limit and you'd be in the same situation of dying and reloading.

That was exactly the situation. I did it on purpose as a test. The one character that was up could not possibly win so I, effectively, engaged in a stalemate. I don't have a problem with it but I thought it was interesting that I could just keep helping the downed character up. I thought there would be a limit; which would add to the game's difficulty.