I'm assuming you always Helped your ally instead of simply attacking the enemy because you didn't want that ally to die (or you'd need both characters alive & in the fight to have a chance of winning)..? But if there was a Help limit, then your ally would just die once you reached that limit and you'd be in the same situation of dying and reloading.
That was exactly the situation. I did it on purpose as a test. The one character that was up could not possibly win so I, effectively, engaged in a stalemate. I don't have a problem with it but I thought it was interesting that I could just keep helping the downed character up. I thought there would be a limit; which would add to the game's difficulty.