Originally Posted by heuron
I once got stuck in a loop where one character kept getting downed while I used another to help them back up to 1 hp.
Yes, I had encounters where 3 companions would constanty get downed and helped back up, while one was doing actual killing. While silly, I wouldn't want it removed without some major rebalancing to the combat experience.

To me,(talking purely from my experience in BG3, with little knowledge on how it works in PnP), it would make more sense if "help" would stabilize compaions (stop them from bleeding out) but not revive them back to combat (perhaps medicide check on help? if failed they are just stabilisided, if succesful they get up with one HP)- gringing them back up would require spell or healing item.