In BG3, the path of evil is the path of vile goblins who will make you kill a bunch of people, and then try to kill us. Perspectives are a kind of Absolute, which is not even a real goddess, but just an illusion which resembles Lolth.
Minthara and the opportunity to befriend her is the only thing that seduces in an evil way.
If she was not in the game, the option with the help of goblins would have been chosen by a maximum of 1% of the players.
While I believe in Minthara's ability to save the evil passage in SOLO because she's cool, there must be something else interesting there.
In my opinion, goblins are the best thing on the evil path.
Mintara is boring and her snobbish attitude towards everyone, including the player's characters, does not do her credit. Seriously, the only thing that sets her apart from the typical priestess of Lolth from Drizzt's novels is her devotion to the Absolute.
At the same time, goblins are quite amusing and even well designed. It's just fun to have a dialogue with them.
And when ordinary NPCs are more interesting than named characters (And now I'm not just talking about Mintara, all three leaders in the goblin camp are flat and boring), it says a lot about game problems.
So yes, I wish there were more interesting characters on the evil path.