I understand animating gruesome change ala the initial announcement trailer is a resource intensive task, but Larian lost out of an opportunity to create more dread in the player by awkwardly skipping the metamorphosis process. This is central to the plot of the game, not mere gratuitous violence for the sake of atmosphere - so hoping Larian reconsider at least this scene.
I really don't need that, though that particular bit really doesn't work for me neither. Not necessarily because I am not forced to see a tenticle monster being born in detail, but because swapping of the models is a bit obvious and unceremonious.