Originally Posted by Zarna
Not sure what DOS 2 has to do with what I said. The point I think people are trying to make is that it is hard to get immersed in a game if it doesn't give you any world information. Helping people with this has nothing to do with "epicness" or lack thereof.

I can really agree with this, and the example from pathfinder you brought up demonstrates this quite well I think. More information about the world can never hurt, especially if players aren't forced to read it. But for those who want it, it can be a game changer in terms of enjoyment.