I'm with everyone else in the, "I would turn it off the second it is humanly possible to do so". I've never liked overly long combat animations. I avoid using summons in FF specifically because they take way the heck too long. I want to play games, not watch them. I already use a mod to speed up the base movement speed in Divinity and OS2 because it's painfully slow, and I've always wished for an option to speed up combat animations. I cope with it because I enjoy both games, but making it take even longer would just be smash-head-against-the-wall levels of infuriating.

Also it won't matter as much in a turn-based game, but they especially drive me nuts in DA:O, where I'm literally taking damage while I'm locked in this stupid kill animation. God forbid you take out an Ogre and get the "super-cool leap up and stab it in the chest" animation with ANYTHING still alive: you will watch your super badass nearly die to one dingus archer.

Last edited by Grainofariver; 12/01/22 08:07 AM.