Especially in an industry that gives players choices, but rarely is able to truly build a story around their lasting ramifications, players who can't appreciate the level of work that goes into creating a game like The Witcher 2, with two entirely different second acts, I hope don't impact game development (looks at Witcher 3) nevermind

And considering the numbers I've seen thrown out about how many players 'finish' games at all, I don't think efficient use of resources should either. The most efficient use of resources then would be making interactive movies.

I don't know what your viewpoint is, but knowing a game is too big to experience in one go adds a lot for me.

Last edited by Sozz; 15/01/22 05:16 PM.