Originally Posted by Mjiton
Different players, different play styles.

Damage is obviously important but playstyle is to me as well.
My favorite character has always been the Plate mail (in a game of magic items everywhere standard non-magical plate mail is afk)
Knight (fighter) welding a two-handed blunt weapon with reach for polearm-master (a feat not in the game), such as a lucerne hammer or a bec-de-corbin (also not in the game)
Standing stalwart at the point of attack. Stopping the enemy from advancing on the squishies. Sentinel feat (not in the game).

So as of right now the only aspect of my favorite character in your D&D based game is I can play a fighter.

I am left to assume you'll put basic armour in the game like plate mail.
I am left to assume you'll put the phb feats like PAM & Sentinel in.
But even in 5e you have to homebrew a lucerne hammer/bec-de-corbin

So I am making the suggest for it.

Even if you don't go the specified route. There honestly should be options. A one-handed metal-capped whip for a blunt reach weapon ala Castevania though not a polearm. Or a 3-section staff sanjiegun for a polearm. Just something.

Not an attack here but what is your experience with 5e?

Plate armor is stronger than all of the magic armors currently in the game. In AL (Adventurer's League - WotC's organized DND play league) it is impossible to get plate before late tier 2 (around level 8, usually later).

As for feats, there are many not yet implemented and as we can only reach level 4, you can only get 1 anyway thus far so recreating a PAM/Sentinel fighter wouldn't be possible anyway with the lack of variant humans.

While I have seen a halberd and it doesn't appear they've even implemented the reach property, lucerne hammers and bec-de-corbin aren't even in the PHB so I wouldn't hold my breath waiting on those. There are very few reach weapons in the PHB.