Originally Posted by Brainer
Originally Posted by SerraSerra
Also given the apparent unwillingness of Larian to make a proper day/night mechanic (SAY SOMETHING ABOUT THIS NEXT TIME/PFH PLEASE), this could also offer an opportunity to give us nightcrawlers and shadow-lovers easy access to night time encounters and their currently much missed atmosphere...
I am actually fine with there not being a day/night cycle if it doesn't really add anything (as in, actually changing the world around, with NPCs going to sleep and new opportunities opening up) to the game. If it's just there, all it does is making the life for any and all non-Darkvision race miserable when it's nighttime. This is why humans are a garbage race to pick in Solasta, which leans really heavily into the light/darkness mechanics, and one of the mandatory fights against dark-thriving enemies forces you to do it during nighttime.

Limiting night battles to being attacked at camp would probably hit the sweet spot if done juuuust right.

I would add all night/day cycle, raining, lightning, humidity, storms etc. This kind of game doesnt have "landscape" like first/third person, gotta go with another visual stuff.

Death Stranding's snow mountain was epic experience.

Last edited by GreatWarrioX; 21/01/22 02:35 AM.