Originally Posted by Gray Ghost
Originally Posted by GreatWarrioX
Originally Posted by 1varangian
Originally Posted by Icelyn
I am not a fan of random encounters. For me they slow down the pacing too much. I like how fast travel currently works in BG3. I like that BG3 doesn’t waste my time with lots of trash mobs or doubling back.
No one wants trash mobs or tedious uneventful doubling back.

That's not what is being suggested here by asking for fun meaningful random encounters or repopulating dead areas with creatures, or changing fast travel so it could be interrupted by said creatures.

I dont think Larian can avoid "trash mobs/battles", the game is simply too wide and complex. But they could give us exciting characters so its fun to battle with them. Ive suggested Battle Personalities to them. Blizzard is great example, they usually do a few abitilites, but they do them extremely well. Larian likes to do a ton of stuff poorly. Narrator could be used to make more exciting battles too. Music.

MMORPGs tend to be full of trash mobs/battles, yet people like to play them, because its all about self-progression. CRPG doesnt have that possibility, but theres indeed lots of main Characters.

You keep bringing up the idea of battle personalities around the forum and I'd really like to know what those are, because I have no idea. The only description I can think of for them really doesn't seem to make sense to me.

Its up to Larian how they wanna do it, they are after all the devs, we just gives ideas/opinions. They could even add combat dialogues, characters are talking with themselves during combat. "Damn, you just had to miss that hit". Thats surely one way to improve combat, if your game is full of trash mobs/battles.

Last edited by GreatWarrioX; 21/01/22 02:40 AM.