Originally Posted by mr_planescapist
I think people have a problem with the name and image of <random encounters>. And associate all the bad stuff about it.

They should be an integral part of an RPGs world building, especially a Baldurs Gate game. Just dont call them that and make them super interesting and as the original post suggest. Called something like <Dynamic living world building and atmospheric encounters> thats fun and challenging.
Sometimes might not even be an encounter! Just a couple of deers roaming around, or some rabits digging for some hidden treasure (basically you got a good roll!), a wandering monk...etc...
This is an RPG right? People dont seem to even care to be immersed in the world; Just get me THERE. ASAP. Fight, ok, NEXT PLACE. Wheres the quick travel....FIGHT, HURRY and SLEEP, NEXT zone...cringy ROMANCE talk YEA!!!, alright, next ZONE etc...

Ah! I love it. Dynamic living world building and atmospheric encounters. Perfect. 😁