Overdone VFX in the name of visual feedback is one of my pet peeves in D&D video games.

You have so many long lasting protection spells and effects in D&D. When they are stacked the entire party ends up looking like a force bubble spark swirly mess 24/7. There's less of that in 5e but it's still there.

In BG3 level 1 mages already have very pronounced persistent effects. I hope they tone it down.