It's been said before. I'm saying it again. Combat NEEDS to pause everything.

So many examples of how this is breaking the game. This should be a megathread.

Surprise Attack should provide a single round of attack. I shouldn't be able to have part of my party get into combat with someone like Ethel, and make it so she's paused/frozen in combat. Then I can have Astarion or my MC Rogue fire at her from hiding endless times in a single round until she dies because they keep making the Stealth check. I can literally do this with most fights in the game. It's totally broken.

OR, I can lock an enemy in combat and have a Rogue sneak in and rob the entire place blind without an issue because everyone is locked in round one of a fight and not facing the Rogue. Also broken.

Or, as stated in another thread, druids are slaughtering tieflings outside of combat at a MUCH faster rate than you can kill druids you just ticked off...

Or characters die from things while you are in combat and they aren't because you didn't realize they got stuck on something and aren't even in combat with you but are in a cloud of poison dying... And now that you're in combat, you can't get to them in time.

Over and over again, it just doesn't work. PLEASE put everything in turn-based mode when combat is initiated.