The simplest would probably be to have a different NPC take Voss' place when he is dead.
Exactly ...
Sometimes i really wonder why companies so often lack the guts to let some "important NPC" die ... since all they need to do is replace him/her/it. O_o
(
Yes BioWare, looking at you ... looking at Dragon Age: Inquisition ... and looking right at ressurected Leiliana! :[)
The only reason i can think about is cost for voice acting, wich imediatly double for that specific NPC ...
But then there is question if it cant be done differently. O_o
Like for example dont using character that could die in previous game, for major role in sequel.
