There are already examples of this in the game, the very first roll of the game is a mild one that I think, is supposed to teach you that just because you can, does not mean you always should.

A big stupid decision that follows with an easy tpk is the mind flayer you find after crashing, you can choose to peek into its thoughts after it gets distracted, and if you do so, you have a very high chance of having your brain gobbled up.

Now when it comes to the red dragon? I am betting if something can be killed, it will be, no matter how much higher level or stronger than the party is at the time, players would find a way, that is the only reason I can see why it should always fly away. But honestly I would be fine with it being killable. In general I agree though, dumb decisions should lead to dumb deaths!

Last edited by Gathord; 02/02/22 08:08 PM.