+1 for more dialogue traps and hilarious consequences. I felt during my plathroughs that there are some but i would prefer if Larian is more brave about it I think.
I was actually expecting "a teaching moment" during the tutorial (Disco Elysium did a great job introducing hilarious consequences during the first hours of the game and teaching you to be excited about every decision you make going forward) but I might have just missed it as others mentioned there is something like that already.