I mean, you need food for resting, and that right there is a reason to constantly be checking boxes.
Dunno ... i had so many Supply Bags so i didnt even used them all, therefore i also never needed even single piece of regular food.
But yeah, i get the urge to at least look everywhere ...
I have this condition asweel, but i also dont mind doing that at all.
I mean this is what we asked for isnt it? :P
We wanted immersion ... there is immersion, enjoy.
There is a huge difference between immersion and tedium. This is tedium. There is nothing immersive about 10s of empty containers that you have to individually scrounge through. In the blighted village apothecary there are 22 separate containers in just the room with the trap door. This doesn't count the plethora of loose loot items laying around that don't even bother to show up with an alt press and can often be difficult to target. Even worse is the fact that you have situations (like in the aforementioned apothecary) where you have a bookcase container... with individual book stack containers... and individual bottle rack containers. Try hard much? And back to the loose items. Attempting to pick up loose items next to each other that results in your character running around multiple sides of a counter - adding to both the aggravation and just nonsense that is looting in this game. Yes, lets waste time and processing power animating a character running circles around a table to pick up items. That's oh so immersive.
I get why, from a programming standpoint, the herb hangers are containers... but you can tell at a glance if herbs are hanging on an herb hanger. You don't have to walk across a room and touch the hanger to tell.
There are numerous instances of "can't reach" items still in the game that can't be reached no matter how much you futz around with boxes and whatnot. Again, tedious. Even worse - items that my dwarf can't reach but that another, taller character can. Ok, fine, I get it. Dwarves, halflings, gnomes, etc. are short. It is "realistic" that a taller character can reach that top shelf. It is also tedious to expect us to change characters then have to move inventory around using an already annoying inventory system.