Originally Posted by DarkRob316
I personally love shove, but maybe that's just because I get a perverse pleasure from yeeting enemies off cliffs.
But if I'm not mistaken, Shove is suppose to be an action, not a bonus action like it is in BG3.
I think that's really more the problem, not the mechanic itself, but just the fact that it's a bonus action right now.
We are essentially getting to double dip right now with being able to shove an enemy, and then also still be able to attack another one.
I'm sorry but these types of posts always leave me puzzled, to say the least.

I mean... Yeah? What did you think we talked about for the entire last year or so? No one has a problem with "shove" existing per se, especially since shove IS part of D&D core rules.
A lot of us have a problem specifically with its current implementation in this game: the fact that it's a bonus action, its insane range, that both players and AI can abuse it constantly and (on a more personal note) the way it's visually presented.

Last edited by Tuco; 05/02/22 02:08 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN