+1

Larian needs to realize this is DnD, not Divinity. The whole point of DnD is for a party to contribute together, not two separate parties with only 2 people contributing to conversations and everyone getting locked out because you didn't trigger it. I know this topic has been posted and talked about many times over by many different people, so hopefully it will catch their attention and make them realize we want the core of DnD preserved, not competitive co-op. If they can't do that, it might be best to just remove multiplayer since one person will be the true main character, and everyone else is just a companion.

Maybe they should make some combat a bit harder to really nail down the whole reason everyone whose ever played DnD knows to never split the party. Action Economy rules all.

Last edited by DraigoZarovich; 06/02/22 03:24 PM.