If I'm playing the party Wizard in multiplayer and won't be allowed to roll my Arcana or History checks in a dialogue just because someone else started the convo...its not D&D. And it's definitely not co-op no matter what they call it.

Same even in single player if I can't have Gale step up in those situations.

The gimmick of being able to hold an NPC hostage in dialogue while someone else runs across the map to pick pocket them doesn't begin to solve anything.

Last edited by 1varangian; 06/02/22 07:41 PM.