Originally Posted by kanisatha
So I finally began playing Solasta over the weekend. I am LOVING it and having a blast playing it. It is sooooo good in every way. Even the combat, where I generally dislike TB combat, is actually quite nice. So artwork and character images are not very high quality. So what? It doesn't bother me at all. It looks good enough for me, and that's all that matters.

I only have three complaints about the game. Two are the same things I berate BG3 for, while the third is going to be handled by the business model for the game I am beginning to see happening:
No multi-classing
Party size limited to 4
Not enough content/game world is small

That last one is where it looks like TA's model for this game is going to be something similar to what was originally envisioned for NwN, which is the release of the core game with a built-in campaign, and then regular release of new campaigns for the game as DLCs (along with the tools being provided for user-made campaigns). And this I very much LIKE!! Some people are unhappy with the DLC campaigns approach and throw around silly claims of it being cash-grabs. I however am more than happy to spend $20 on a 30+ hours new campaign DLC every six months or so.

Ah, but then there's Dungeon Maker. They even just had a contest for it to encourage players to design new dungeons so there are even more for other players to enjoy,. Smart move. Get the players to make more story quests and such for free for everyone.

I've been very impressed with Solasta, especially after they released the Barbarian/ Druid DLC. I LOVE my half-orc barbarian and half-orc druid. My druid wild shapes into a wolf and had a spirit bear companion. All done very well, and at later levels my druid can shift into other animals like bears, eagles, etc. Nice list of them that you can see immediately so you know what you have to look forward to. Makes you want to work for it.

So well done.

In so many ways, Solasta kicks BG3's butt. That's why I'm out here. I want them to reverse card it and beat the tar out of Solasta by implementing serious RPG mechanics and UI. Stop farting around with gimmicks and exploits, and give us a Great RPG sequel.

Last edited by GM4Him; 08/02/22 03:45 PM.