Originally Posted by Brimcon
Originally Posted by mrfuji3
Originally Posted by SerraSerra
More seriously, on the issue of loot, is it just me or is there a severe lack of potions that affect ability/stat/rolls ? I wanted to pass a high lock pick roll, in general i never use consumables and carry them along until i complete the game except for healing potions, and so i went trough my inventory and I realized that besides from 1 potion of hill giant strength all I had were healing potions and 1 invisibility potion. point being, I wonder if there simply are no +2 dex for x time potions around, if I missed them, or if that's no longer a thing in 5e (because they add to your dice roll rather than temporarily increasing your main stat directly perhaps?) .
5e doesn't have many items/spells that give numerical bonuses to stats, and I don't believe there are any potions that increase stats except for the X Giant Strength ones. Most effects (mainly spells I think) give Advantage on a roll.

This is partially because of 5e's bounded accuracy - even if you only have a +5 bonus on a roll, you should be able to pass ~every check since the DC for (very) hard tasks is 20-25. And partially because the design philosophy for 5e is "simplicity" - anything that would in previous editions have given you a bonus is replaced with Advantage in most cases. This speeds up tabletop play a lot, but unfortunately loses some of the variety in items and also is not really relevant for a video game that can automatically add all the relevant modifiers.

That said, who knows what magic items Larian will add.

I'd like to add to this that Magical items in 5e will typically only set your Stats to a particular score, or raise the score and raise your cap at the same time.
You will notice that the Potion of Giant's strength will set your Strength to 19, or the Headband of Intellect will set your Intelligence to 19.
But you are correct, Larian might add their own set of magical items and may even include items that increase or set Dexterity, Wisdom, or Charisma scores. As far as I'm aware, 5e has no such items in official books.

There are 6 very rare magical items, the manuals and tomes, that can raise your stats. But as said, they are very rare. Its more common to come across a stat increase.

The best way to ensure you succeed an ability check in 5e is through Expertise, from either Rogue, Bard, or Feat, though I dont think they have added that into the game yet.