It would be nice if they added watches to long rests so they arent spammed as much, which anyone whose played 5e knows destroys the class balance, especially of casters becoming op while martials and warlocks fall to the side. This seems to be something most here don't seem to fully understand why long rest spam is so bad. I know its not seen here, but wait until you have casters spamming Phantasmal Killer, Flame Strike, or other 3rd level or higher spells every battle while the martials just whack things or get caught in the AoEs, and then simply getting it all back before the next fight.
Regardless +10 to everything. I understand that not all of the rules can be faithfully adapted but I do not feel this is a 5e game. I feel this is Divinity with a DnD paint, and I say this while playing in 2 heavily homebrewed 5e campaigns as well as DMing one. I do enjoy some of their changes, especially to martials, yet the game just does not have the soul of dnd. I do not feel like Im traveling and working with a party, I feel like Im the main character with a bunch of lovable, snarky npcs who only contribute in combat and one contributes to help dialogue. I am not a DnD purist, I just want to at least feel the spirit of it.