I haven't noticed anyone else have this issue. While fighting in the Goblin camp, any time one of my party gets knocked down by any hit or spell, their move timer just spins and spins with no progression in the initiative line. Hovering over that downed character states that they will be down for 4 turns, or can use 1/2 of their movement bar to stand up. But there is no way to trigger that. And I actually have to physically click on the next picture in the initiative line to make the fight progress.