Originally Posted by GreatWarrioX
I would put more focus on Characters, so player doesnt think about this kind of stuff. That "projectile" or targetting system is more intereting than the characters.

Ive suggested Battle Personalities to them. Each Character has own personality, so player gets excited via that, not by the gameplay.
This has no relevance whatsoever with the topic at hand.
Something you are sort-of specializing on, incidentally.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN