Originally Posted by Wormerine
So, I don’t. If the shove distance would be shortened to 5 feet, then it would change he nature of how would we be using. At the moment shoves main function is sending enemies down the clif - shorten the distance and it’s function changes. Disengage, perhaps move it to another party members attack of opportunity zone.

Having an option to invest in lengthening character’s push distance might be interesting, but having variable results mean that players can’t use push tactically very much - not only it is not certain if push will succeed, but it is not certain how far it will move the enemy.
Ah, so you like your characters being thrown into lava with 100% success, then.