Originally Posted by mrfuji3
(Partially) Disagree
1. Common ammunition should be infinite and not require management. Having to buy and manually equip normal arrows is needlessly tedious.
There should be some middle ground ...

For example i believe i have seen in some game (cant remember wich one it was) that arrows were working with durability ... it had 100/100 uses and every shot reduced its durability by 1 ... then you get to the vendor, simply click on "repair equipment" and you were fit to go with 100/100 ...
Something simmilar should be usable even here i believe.

If we would have lets say quiver with 25 arrows ... and our character would automaticly grab another quiver from inventory once the curent one would be depleted ... all that would be left for us would be dont forget from time to time when we visit vendor buy spare quiver, or loot our arrows back from the corpses (i can even imagine that there would be lets say 10% or 20% chance they broke).
That doesnt seem too tedious and it would bring both another immersion (after all keep check of your arrows is just as important in DnD as keep check of your spellslots) and tactical aspect ...
I mean at least i certainly like the idea that NPCs would after few rounds be forced to change their position instead of keep sniping me from abowe forewer. :-/

Last edited by RagnarokCzD; 13/02/22 09:45 AM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown