In no particular order
1 - Create slots for ranged weapon projectiles. One thing I appreciated in original BG was projectiles had to be either purchased or picked off corpses vs BG3 where common projectiles are apparently unlimited in quantity
9 - I understand the game is live and can't have a pause feature however this creates a problem w/ the group/follow feature as it leads to unanticipated and unwanted character movements. Each time I click on a different player to select what they're doing it makes them primary to the party which causes the other characters to reposition themselves. The group chain break feature doesn't adequately solve this but I'm also not sure what the solution would be either, perhaps designating who should be primary to follow which isn't automatically changed by clicking on a different party member
1. Oh I'm so happy that "normal" arrows are unlimited. The first thing I do when I play BG1 and BG2 is modding the game with quivers of unlimited arrows, because it's inventory management. I was super happy that there's no "manage ammo" in BG3.
9. The toilet chain system at its worst. They really need to rework the chain system from scratch. Definitely one of the worst aspects of the game so far.