Ok ok enough of this. It seems no one actually read what I said so I shall repeat it.

Originally Posted by RagnarokCzD
I mean if there is option that strong troll will attack me on Long Rest, i would rather face it after single combat (when i have part of my spellslot used) than after five (when i have all of them used). laugh

The DnD classes are not designed for this kind of play. This will break all balancing of the game. I hate random encounters during travel but to add risk to resting to prevent rest spam is the only thing that is going to balance everything out. Casters will become overpowered and Martials/Warlocks will fall off with Long Rest Spam, its a problem at the table, it will be a problem with the game, its a problem with the system as a whole.

In dnd 5e we have a way to help stop random encounters through Watches, where you assign people to 3 watches each night. Elves themselves can easily take up two because they only need 4 hours to long rest, same as other races like them. You roll perception and if its high enough, they can spot trouble or even avoid it entirely. More things could be done like how Wrath of the Righteous does it, with camp camouflage to help conceal, an easy Survival check. This makes the camp not just a safe hub, but an actual interesting place and most of all, it preserves the balance between casters and martials for just a bit longer.

If you don't believe me, then I will ask, how fair is it Martials attacks become easily negated and they become squishier the higher level you go, with them barely putting out the any better damage unless they get good magical items, while Wizard, with a 4-th level slot can cast Vitriolic Sphere, a 20-ft AoE that has a Dex save where its halved if they succeed, but still does 10d4 Acid damage on hit, and if the enemy fails, they take another 5d4 at the beginning of their turn. Casters have millions of spells like this, and if you long rest spam like you suggest, then tell me what happens to the Martials. They become useless.

This is no longer the case of Story or If Random Encounters add life to the world. Could Larian do something to make Martials better? Maybe. Could they somehow limit casters from abusing spells? Maybe. Who knows. Its a big reason no one runs campaigns above level 10. Casters can just solve everything with little to no thought. I already face this balancing enough IRL as it is, and I do not want to get into a game where half of the classes become obsolete after level 6.

Last edited by DraigoZarovich; 13/02/22 11:50 AM.