Originally Posted by 1varangian
It's simply a fact that Long Rest needs to be more restricted. Otherwise they need to start neutering higher level spells which would completely undermine what makes spellcasters cool in DnD. Or start buffing martials with extra abilities, which would mess up the game even further.

I'd really like a good random encounter system that would discourage rest spam without being frustrating. And it would be really cool if elves would get a perk as great watchmen during long rests. Perception proficiency, Darkvision and only need 4 hours of sleep/meditation. It makes sense, great flavor.

I really hope that Panel from Hell 5th edition actually means they are adding a 5th edition difficulty setting in the game that removes most if not all of the bad homebrew meme rules or conforms them to DnD more accurately (e.g. fire Dip requiring a substance because metal doesn't burn). But it's more likely a reference to level 5. Ideally both.

I just really want to play 5th edition instead Larian's whac-a-mole king of the hill shovefest with unlimited long rest mindless spell spam. The meme combat in BG3 is so unsatisfying tactically and stylistically.

+1 to everything

And sadly, I have to agree about the class imbalance and I fear for how worse it become if they don't change things. I fear that this game will truly suffer in the long run if things remain the way they are. What will be the point of Rogues, Circle of Moon Druids, ect. when you can just have a party of Casters steamroll everything. What will make Bard special if everyone else already is a Jack of All Trades? 5e already has a very rough class balance as it is, with WotC adoring Cleric and Wizard, who have the most subclasses at 12 and 11, compared to most martials only having about 9 to 10. I honestly don't care how long the game takes to come out if they address the issues, the countless performance issues, the system abuse and cheese. I don't want to see another game where we can literally kill the BBEG with a chest, hell, the fact that we can already kill the cambions, mindflayer, and commander in the very beginning of the game at level 1 in Avernus is an issue. Not to mention if we are suppose to see that general again but you already killed him will be a major world rule break since fiends slayed in the Nine Hells are permanently destroyed.