Originally Posted by Icelyn
Originally Posted by 1varangian
I'm not at all opposed to a Story mode that removes most of the mechanical challenges. I think Larian should have included at least 3 difficulty levels already in the EA so we wouldn't have to argue about stuff that gets sorted with Story / Normal / Core Rules settings.
I usually play on normal in most games, so I would like the options I like to be available on normal as well. I like having combat, just not the boring stuff!

Oh. I agree. Random Encounters just to spawn baby, boring encounters is not fun. I think it can be done right and make the game feel more alive, dangerous and fun.

What I don't want: Traveling through Moonhaven, random encounter occurs. Stirges. Killed easily. Leave village, wander to bog. Cutscene. Random Encounter out of nowhere. Boggles. Killed easily. Fight redcaps. Long rest in bog. Rest interrupted. Fight stirges. Kill easily. Long rest attempt 2, 3, 4. Stirges, boggles, stirges. Finally long rest on 5th attempt.

No thank you. That's boring as all heck, and yes, BG1 and 2 and IWD 1 and 2 did that. No. I don't want that even remotely.