With the way the game presents itself – that is, building an affectation of maturity using explicit violence and sex – it appears to me that the choice of the narrator is just more of the same. Well, we're a mature game, of course our narrator sounds like she's an operator of a phone sex line! Thinking in those terms, t's not that the narrator is seductive because she's a woman, it's that the narrator is a woman because the narrator needs to be seductive. At least that's how it comes off to me.

As many others in this thread, I find it off-putting, but it's too late to change anything at this stage I think. An option to mute the narrator sounds nice on paper, but it'd only make things worse in my opinion, as we'll be stuck with periods of awkward dead air during the cutscenes. Just another disadvantage of the cinematic approach.