Originally Posted by Icelyn
Originally Posted by 1varangian
I'm not at all opposed to a Story mode that removes most of the mechanical challenges. I think Larian should have included at least 3 difficulty levels already in the EA so we wouldn't have to argue about stuff that gets sorted with Story / Normal / Core Rules settings.
I usually play on normal in most games, so I would like the options I like to be available on normal as well. I like having combat, just not the boring stuff!
Yeah, but usually your idea of "boring stuff" is anything that could make a game mechanically interesting and/or doesn't strictly relate to snuggling bare-chested Halsin.

You hate any form of resource management, you object challenging combat, you hate any type of inconvenience (i.e. occasional impossibility to teleport from a certain spot or to rest-spam at will) that forces you to evaluate your next action and doesn't pave your way into an effortless stroll. Etc, etc.
You generally seem to be a kind and friendly person, but you also happen to be my personal Anti-Christ of game design.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN