And another personal annoyance: Druids' Badger form still mechanically teleports.

Burrowing through the ground is not teleport. Badgers do not burrow through stone or air. Another poor excuse to hand out more teleport abilities. Why?

Originally Posted by "Dungeons and Dragons"
Burrow
A monster that has a burrowing speed can use that speed to move through sand, earth, mud, or ice. A monster can’t burrow through solid rock unless it has a special trait that allows it to do so.

A Giant Badger has a burrowing speed of 10'. The mechanic is to allow going under walls or hide. It is NOT a Misty Step or Fly! Can we stop overpowering mundane abilities to asinine immersion breaking levels?

Last edited by 1varangian; 15/02/22 08:47 PM.