Are they only playing and testing their own game in multiplayer controlling only one character?
In a single player game where you control 4 characters it makes absolutely no sense to move or remove something as basic as Dash or Shove. Those need to be in the exact same place for all characters always. It shouldn't even be possible to remove something like Dash by accident.
The new UI is better for spells because of the sorting but that's about it. They are clinging to a really bad foundation of design here. I would like to hear a dev talk on UI design and why they hate a Solasta or Pillars of Eternity type UI so much?