Originally Posted by mrfuji3
Originally Posted by Rhobar121
I watched the stream again and in fact, when Swen tried to catch the goblin, it showed a 65% chance. This means that it is definitely not 100%. In practice, it looks like there are at least 2 checks (one to catch and the other to hit another enemy).
A little testing would be nice. Unfortunately, only on Thursday I will be able to start it. I bet, however, that the enemies roll athletics or acrobatics (probably both, depending on what is higher)

As I wrote in the previous post, the enemies weight limits the effectiveness of the throw quite significantly, which means that if the character does not have a really high strength (20 is probably not enough to throw an average humanoid at a reasonable distance), it is unlikely that it would be worth wasting your action.
Importantly, "showing a 65% chance" does not actually mean there is a 65% to pick up and throw the enemy. That 65% chance could (and I argue, is) actually be showing the chance-to-hit that enemy with a thrown thing [whether object or creature]. It could be luck, but as I said elsewhere, none of the (4? 6?) throw attempts I saw failed. Only the actual hitting the target part ever failed.

Obviously more testing is warranted, and I want throwing to have a chance to fail. I've just seen no evidence of that as of yet.

This would be pointless as it would mean that the target is not making any saving throw.
If you look closely at the first goblins fight you will see that before Swen picked up a goblin it was 65% displayed and then when he tried to throw it at a spider he had a 60% chance to hit.
Most likely, they were lucky on the stream (they didn't use it that many times anyway).