Some bugs I have found so far with Patch 7 (barbarian patch) -in cut scenes, the head will be turned abnormally vs the body, like almost 180 degrees -the scene with the dying dwarf and his 2 disciples where a tadpole crawls out of his eye, all the dialogue lines repeat twice -in Ethels cave, if you put a mask on and fail the saving throw and go into combat with your party, you stay in combat even if you kill that party member, remove the mask, and then revive them. You get control of that character, so there aren't any enemies but you are still in combat, and if you trigger an opportunity attack the other party members will take it. even if you manage to flee to above ground and the character says something like "whew that sucked having ethel in my head" and then go back down, you go back into combat mode against your other party members. At one point, when fleeing after having been killed and revived with the mask removed, when I got near the stairs leading back up to the world the stairs joined in as a combatant and got a question mark symbol placed in the top middle where the members of the fight are. It doesn't do anything but...don't think its right. -one of the skeletons in the crypt that wakes up after you open the secret door...its spells seem to do nothing. They just have no effect, like they just fizzle. -while i like the new feature that blacks out room you haven't been in or are behind a closed door, its a bit odd when its just a black wall you have to walk into and can't see even a foot in front of yourself with the door open. hopefully they continue adjusting this feature so that if the door is open, but you haven't been in the room, the blackness semi-retreats so you can so what you should logically be able to see from the doorway.